Game:
Shadowdark, Solodark
Kelsey Dionne, 2023 - current
Bard and Ranger
Kelsey Dionne and the Arcane Library community, 2023
Curse of Strahd
Wizards of the Coast, 2016
Van Richten's Guide to Ravenloft
Wizards of the Coast, 2021
Lichhouse's Unofficial Curse of Strahd Monster and Item Conversions
John "@LichHouse", 2025
Notes:
Goals of this campaign include:
1. playing as analog as possible
2. Delving deeper into roleplaying aspect of solo play and practicing roleplaying elements to get better at Dungeon Mastering
3. Seeing how Shadowdark and Solodark handle a long form campaigns
4. Use/Practice different voices for different characters.
Default Tarroka Reading (now Updated)-
Tome of Strahd - Paladin, 2 of swords - Sergei's Tomb, ch4 k85 (Now Strahd's tomb, Ch4 k86)
Holy Symbol of Raven Kind - Necromancer, 8 of Stars - Castle Ravenloft Study, ch4 k37 (now Inside the head of a giant statue, Amber Temple C13 x5a)
Sun Sword - Abjurer, 4 of Stars - Argynvostholt Beacon, ch7 q53 (Now Chapel in Castle Ravenloft, Ch4 K15)
Strahd's Enemy - Mists - Ezmerelda , Abby of Saint Markovia, ch8 s19 and others. (Now Ismark)
Strahd's Location - Artifact - Ravenloft Chapel, ch4 k15 (now Study K37)
Date of Commencement: January 2, 2026
Date of Completion: yyyy-mm-dd
1: Our heroes break down their camp, confused by the strange trees around them. They travel through the woods and find a road. Believing that heading westward will take them closer to Rularn, they take the road west, avoiding puddles and muddy tracks.
2: Our heroes encounter the gates of Barovia. Cydaros fails his detect magic spellcasting check. So he can't tell if the doors opening on their own and closing on their own is any known magical effect or some sort of mechanical one.
3: Stumbled upon the stench of death. Investigated and found the corpse of a man carrying a letter (Kolyan Indirovich's Letter Version 2). The sounds of an approaching carriage draws the party's attention.
4: Party meets Rahadin and Count Strahd Von Zerovich, the Count and Leader of Barovia. He was kind to them, offered them a ride, and took them to the village of Barovia. Astrid got bad vibes with how he looked at them.
5: The party is dropped in the village of Barovia. They enter the Blood of/on the Vine Tavern and get some food and drink, where Ismark introduces himself to them, and they discover that Strahd von Zerovich is called 'the devil' in Barovia.
6: Ismark explains the conditions of his sister. And that his father is dead. He asks the heroes to help him move his sister from the village of Barovia and hopefully beyond Strahd's reach in another town. He hopes to be able to hide her. The head out towards the mansion.
7:While heading to the Burgomaster's Mansion the heroes stop to investigate the sobbing sound. They find Mary and speak to her. Her child Gertruda escaped her house a week ago and hasn't been seen since. Cydaros has her doll in the hopes that they can find a spell caster that can use some sort of scry spell.
8: The heroes encounter Morgantha, some old woman that seems to be stalking the streets of Barovia. She sells meat pies. Some sort of pastry type dish. Seems a little too intense to be a normal old woman. The party decides to leave her alone after denying knowing where Gertruda was.
9: The heroes head down to the Burgomaster's mansion and meet Ireena. She will not be moved until her father is laid to rest at the cemetary.
10: The heroes spend the night at the Burgomaster's Mansion and in the morning carry Kolyan Indirovich's body to the church. They enter the dilapidated building and hear someone screaming from the basement. And Father Donovich praying in the chapel.
11: The party buries Kolyan Indirovich, Ismark and Ireena's father at the tomb of his ancestors.
12: The party heads back to the Burgomaster's mansion, and tell Ireena that their father is at rest. They loot the mansion for anything that they might find useful to tread the vistani for horses.
13: They take Ireena to the cemetary to say a few prayers and sing hymns over the body. Father Donovich is there burying his son. Ireena doesn't know about the events that transpired. Father Donovich gives a friendly warning about the mists and the night, aimed at Ismark.
14: The party goes back to the mansion to throw off any persuers, take a side exit and go across country to get tot he road. they cross the bridge and get to the intersection where they must head North West to the Tser Pool and the rumored Vistani Camp or South West to go toward Vallaki. They decide on going North.
15: as they leave the cross roads, Astrid sees her own body hanging from a ratty gallows that seems to be barely standing. Everyone else sees a normal corpse. Unnerved by the sudden appearance of a body that no one noticed before the party heads North West, towards the Tser Pool.
16: The party goes to the Vistani camp. Ismark and Ireena are careful to hide their faces so that they don't immediately stand out. They try to barter for horses but the Vistani they speak with drags them further into camp, and they feast and drink and meet Madam Eva.
17. Madam Eva does a new card reading. Noted here and in the notes on the cover sheet above.
The Tome of Strahd. Strahd's tomb, Ch4 k86
The Holy Symbol of Ravenkind, Inside the head of a giant statue, Amber Temple C13 x5a
The Sunsword, Chapel in Castle Ravenloft, Ch4 K15
The Enemy of Strahd, Ismark
Strahd's Location, The study in Castle Ravenloft. Ch4 K37
18. The group gets a tent of their own to converse in and there the party finds out that they are stuck in the confines of Barovia until the curse of the land is lifted or Strahd is defeated. Ismark doesn't believe that his role has now shifted, but at any rate, he will not aid the heroes until Ireena is safe.
Characters
Cadaros (Wizard, Elf, Level 3)
Spells: Floating Disc, Light, Detect Magic, Magic Missile (L2), Knock (L3).
Sophisiticated voice.
Description: Rune tattooed adept.
Doesn't want anything to do with the rest of Barovia. Somewhat smitten with Ireena on sight. Has Gertruda's creepy doll.
Dendor (Priest, Dwarf, Level 2)
Spells: Turn Undead, Protection from Evil, Cure Wounds, Holy Weapon
Deity: Madeera, the first manifestation of law.
Deep Grumbling Voice.
Danced at the Vistany Camp
Mirena (Fighter, Human, Level 1)
Description: Hard-hitting fighter with a long sword and shield.
Intentional voice. Determined.
Danced at the Vistani Camp.
Astrid (Priest, Halfling, Level 1)
Spells: Turn Undead, Cure Wounds, Protection from Evil.
Deity: St. Terragnis (Lawful, embodiment of righteousness and justice).
Softer voice, innocent. Kind.
Witnessed her own body hanging at the gallows.
Count Strahd Von Zerovich
Curious about the party. Treated them kindly.
Ismark called him "the Devil".
Ismark Kolyanovich
Local man that is speaking to the party in the Blood on the Vine Tavern. Sister is prayed upon by the vampire Strahd von Zerovich.
Barovian accent. Mild. Beaten.
Lied about why Father Donovich told him that FD would be watching for him in the dark and mists.
Ireena Kolyana
Woman who has fallen victim to a vampire attach.
Barovian accent. Scared. Determined. Desires to be bitten again, to some extent. Confused?
Does NOT know that Doru was vampirised and killed at the hands of the party.
Burgomaster Kolyan Indirovich
Burgomaster of the Village of Barovia. Dead, heart gave out after days of nightly attacks by Strahd's minions.
Now buried in the tomb of his ancestors at the Village of Barovia's cemetary.
Locations
Rularn (Metropolis)
Danger Level: Deadly.
Hexes: Surrounded by deadly grassland.
Districts:
Temple District (Forbidden Shrine)
Slums (Criminal Safe House)
Low District
Castle District (Coliseum, Royal Castle)
Artisan District
Market District
University District
POI (Wealthy Shop): The King's Finery (Antiques and Curios), run by Kirwin (Elderly, Eccentric Elf).
Barovia
The land the heroes have found themselves in. A lot of fog. Vampire problem?
Village of Barovia
Sobbing can be heard. Lots of closed up buildings. Oppressive atmosphere.
Bloon on the Vine Tavern:
Ran by three brightly dressed people's. These are called Vistani. They are spies and servants of Strahd.
Met Ismark there.
Sobbing:
Mary. Lost her daughter Gertruda. She escaped from being essentially under house arrest. Her mother being the constable. Cyrados took possession of Gertruda's old doll. A horrid little thing with an uncanny leer.
Vallaki
A town rumored to be safe from Strahd. The heroes are going to be heading there soon.
Tser Pool
A pool near the road between The Village of Barovia and Castle Ravenloft. Vistani camp near it regularly.
Open Threads
1: Father Donovich wants revenge against Ismark.
2: Get Ireena to the safety of Vallaki.
3: Get Horses for the travel to Vallaki.
Treasures